Ships / Non-Empire / Titans

Revenant

Non-EmpireTitanOrange qualityOrangeTier 1Unobtainable

The Revenant is an Orange quality Non-Empire titan. No recruitment, cache, store or mission in the game data gives its blueprint, so it cannot be obtained. It has 4 module skills.

Do you know what you are, capsuleer? The truth will not comfort you.

You are a frightened child running headfirst towards oblivion.

And I?

I am the only one who tried to stop you.

I am the Messiah that you turned against.

You persecuted me, hunted my children.

Vowed to burn my Promised Land to ash.

Now I have returned, and I know you better than you know yourself.

I will vanquish your fear, and commute your flesh to dust.

- Sansha Kuvakei

In-game description

Attributes

Use the stars to see the attributes at each promotion level. Promotion raises Attack, Energy, HP and combat power, and every fifth star unlocks a module's additional effect.

AttributeValue
HP46
Attack28.6
Energy19.8
Armor17
Bandwidth49
Combat Power360
Before other bonuses. In battle these also change with the commander, module ranks, research, equipment and formation. Values every ship shares are listed on the Ships page.

Skills

Heavy Beam Laser
Module 1Heavy Beam LaserActive
Chance 45% · Preparation 1 turn

Need 1 turn to prepare, then deals Kinetic damage to a single enemy wing (DMG Rate: 164% to 327%1) and has 30% chance to inflict Reactor Failure on the target for 2 turns

Rank Values
RankValue 1
1164%
2175%
3187%
4199%
5210%
6222%
7234%
8245%
9257%
10269%
11280%
12292%
13304%
14315%
15327%
Additional EffectPassive

54% increased chance of triggering Reactor Failure

Shield Extender
Module 2Shield ExtenderPassive

Increases Armor by 6.2 to 12.41 whenever a preparation module is activated for 1 turn, stackable

Rank Values
RankValue 1
16.2
26.6
37.1
47.5
57.9
68.4
78.8
89.3
99.7
1010.2
1110.6
1211.1
1311.5
1412
1512.4
Additional EffectPassive

10.9 additional increased armor

Heavy Pulse Laser
Module 3Heavy Pulse LaserActive
Chance 45% · Preparation 2 turns

Needs 2 turns to prepare, then deals Kinetic damage to all enemy wings (DMG Rate: 237% to 474%1). This skill has a 45% chance to activate twice.

Rank Values
RankValue 1
1237%
2253%
3270%
4287%
5304%
6321%
7338%
8355%
9372%
10389%
11406%
12423%
13440%
14457%
15474%
Additional EffectPassive

Increases chance to activate twice by 45%.

Ammatar Navy Heat Sink
Module 4Ammatar Navy Heat SinkPassive

Increases initiating chance of Active skills that need preparation by 3% to 6%1, Critical Chance of Kinetic damage by 6.2% to 12.4%2.

Rank Values
RankValue 1Value 2
13%6.2%
23.2%6.6%
33.4%7%
43.6%7.5%
53.8%7.9%
64%8.4%
74.2%8.8%
84.5%9.3%
94.7%9.7%
104.9%10.2%
115.1%10.6%
125.3%11%
135.5%11.5%
145.7%11.9%
156%12.4%
Additional EffectPassive

Increases initiating chance of Active skills that need preparation of your Commander with the highest Offense by 6%, Critical Chance of Kinetic damage by 9%.

Formation Mastery

Phalanx 5%, Assault 5%. When the fleet this ship is in uses one of these formations, its attributes get the bonus shown. Other formations give no bonus.

How To Get

Unobtainable. No recruitment, cache, store or mission in the game data gives it.

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