Ships / Non-Empire / Cruisers

Ashimmu

Non-EmpireCruiserLegendaryLegendaryEliteUnobtainable

The Ashimmu is a Legendary Non-Empire cruiser. No recruitment, cache, store or mission in the game data gives its blueprint, so it cannot be obtained. It has 4 module skills.

In those of the Empire's regions where naughty children are frightened into submission with tales of the Blood Raiders and their gallery of horrors, the terrible spear of the Ashimmu is known by all as a bringer of things worse than death. This is one of the few things that small children and capsule pilots generally agree upon.

In-game description

Attributes

Use the stars to see the attributes at each Strengthen level. Strengthening raises Firepower, Energy, HP and Power, and every fifth star unlocks a module's additional effect.

AttributeValue
HP4,600
Firepower2,860
Energy1,980
Armor13
Data Rate68
Power360
Before other bonuses. In battle these also change with the commander, module levels, research, equipment and formation. Values every ship shares are listed on the Ships page.

Skills

Rapid Light Missile Launcher
Chance 50%

Initiates 3 attacks, dealing Kinetic damage to a random enemy wing after initiating Direct Fire (DMG Rate for each attack: 31.1% to 62.1%1)

Level Values
LevelValue 1
131.1%
233.3%
335.5%
437.7%
539.9%
642.1%
744.4%
846.6%
948.8%
1051%
1153.2%
1255.4%
1357.7%
1459.9%
1562.1%
Additional EffectPassive

Additionally deal 1 attack

Increase Evasion by 3.5% to 7%1. During the first 3 turns of the battle, if you have higher Data Rate than the enemy primary wing, deal 1~3 instances of Kinetic damage (DMG Rate: 15.5% to 31%2) to the enemy primary wing at the start of each turn.

Level Values
LevelValue 1Value 2
13.5%15.5%
23.7%16.6%
34%17.7%
44.2%18.8%
54.5%19.9%
64.7%21%
75%22.1%
85.2%23.2%
95.5%24.3%
105.7%25.5%
116%26.6%
126.2%27.7%
136.5%28.8%
146.7%29.9%
157%31%
Additional EffectPassive

70% chance to gain Rapid Fire but your received damage will be increased by 17.9% in the first 3 turns of the battle.

Warp Disruptor
Module 3Warp DisruptorPassive

Every time you deal damage to a target, reduce its Data Rate by 9.9 to 19.71 for 2 turns, stackable

Level Values
LevelValue 1
19.9
210.6
311.3
412
512.7
613.4
714.1
814.8
915.5
1016.2
1116.9
1217.6
1318.3
1419
1519.7
Additional EffectPassive

Additionally increases its received Kinetic damage by 8.4% for 2 turns (for every 6 more Data Rate you have than the enemy wing, additionally increases received Kinetic damage of the target by 0.9%, up to a maximum bonus of 7.2%). This effect can be stacked twice.

Heavy Assault Missile Launcher
Chance 60%

Deals Kinetic damage to the target after initiating Direct Fire (DMG Rate: 69% to 138%1)

Level Values
LevelValue 1
169%
273.9%
378.8%
483.8%
588.7%
693.6%
798.6%
8103.5%
9108.4%
10113.4%
11118.3%
12123.2%
13128.2%
14133.1%
15138%
Additional EffectPassive

Deals extra Kinetic damage (DMG Rate 188.8%) to the target if its Data Rate is lower than yours

Formation Mastery

Phalanx 5%. When the fleet this ship is in uses one of these formations, its attributes get the bonus shown. Other formations give no bonus.

How To Get

Unobtainable. No recruitment, cache, store or mission in the game data gives it.

Non-Empire Ships

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