
Templar Assault
Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.)
Initiating Chance : 33.3% to 50%1
Description By Level
| Level | Description |
|---|---|
| 1 | Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.) Initiating Chance : 33.3% |
| 2 | Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.) Initiating Chance : 34.5% |
| 3 | Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.) Initiating Chance : 35.7% |
| 4 | Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.) Initiating Chance : 36.9% |
| 5 | Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.) Initiating Chance : 38.1% |
| 6 | Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.) Initiating Chance : 39.3% |
| 7 | Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.) Initiating Chance : 40.5% |
| 8 | Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.) Initiating Chance : 41.6% |
| 9 | Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.) Initiating Chance : 42.8% |
| 10 | Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.) Initiating Chance : 44% |
| 11 | Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.) Initiating Chance : 45.2% |
| 12 | Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.) Initiating Chance : 46.4% |
| 13 | Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.) Initiating Chance : 47.6% |
| 14 | Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.) Initiating Chance : 48.8% |
| 15 | Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.) Initiating Chance : 50% |
Linked Effects
Templar Verdict
Whenever the Templar wing is destroyed, there is a 40% to 80%1 chance to reduce Firepower and Energy of 1 enemy wing by 50%.
When Templar Assault is initiated, there is a 50% to 100%2 chance to initiate a Direct Fire if you have a Templar wing available.