Templar Assault

Templar Assault

Active Chance 33.3% to 50%

Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.)
Initiating Chance : 33.3% to 50%1

Description By Level

LevelDescription
1Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.)
Initiating Chance : 33.3%
2Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.)
Initiating Chance : 34.5%
3Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.)
Initiating Chance : 35.7%
4Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.)
Initiating Chance : 36.9%
5Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.)
Initiating Chance : 38.1%
6Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.)
Initiating Chance : 39.3%
7Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.)
Initiating Chance : 40.5%
8Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.)
Initiating Chance : 41.6%
9Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.)
Initiating Chance : 42.8%
10Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.)
Initiating Chance : 44%
11Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.)
Initiating Chance : 45.2%
12Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.)
Initiating Chance : 46.4%
13Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.)
Initiating Chance : 47.6%
14Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.)
Initiating Chance : 48.8%
15Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.)
Initiating Chance : 50%

Linked Effects

Templar Verdict

Whenever the Templar wing is destroyed, there is a 40% to 80%1 chance to reduce Firepower and Energy of 1 enemy wing by 50%.
When Templar Assault is initiated, there is a 50% to 100%2 chance to initiate a Direct Fire if you have a Templar wing available.

Used By