Victor

AmarrLegendaryLegendarySupport DroneNPC Only

Victor is a Legendary Amarr commander. This template is used by NPC fleets and cannot be recruited.

Victor Eliade is a senior member of the Theology Council and one of the most loyal Paladins to Empress Jamyl I of Amarr. He played a crucial role in the dangerous mission to find Lord Falek Grange, the Chief Judge of the Theology Council.

After her coronation as Empress of Amarr, Jamyl used ancient and mysterious cloning technology to create the "Immortal Warriors" Templar unit. Lord Eliade was appointed as their commander and sent to the Amamake system to demonstrate the Empire's power and seize the core free colonies under the Republic's control.

Biography

Attributes

AttributeLevel 1Per LevelLevel 50
Data Rate53053
Offense2566.38568.62
Tactics2496.22553.78
Level 50 is the level 1 value plus 49 levels of growth, before equipment, Homebase Structures and allocated attribute points. Squad Capacity is the same for every commander, see Commander Progression.

Mastery Rating

BVanguard
AAssault
BArtillery
CSiege
ACarrier

The Mastery Rating is how well the commander leads each fleet type (Fleet Proficiency). In battle the rating for the fleet's type scales the fleet's attributes: A+ 120%, A 100%, B 85%, C 70%, D 50%.

Formation Mastery

Encirclement 5%, Phalanx 5%. When the fleet this commander leads uses one of these formations, each ship and commander in the fleet with mastery in it adds 5%, and all of them get that total on their basic attributes, up to 15%. Other formations give no bonus.

Skills

A commander has three Talent Bars. Each tree holds a main skill (up to level 15) and a sub skill (up to level 7). Talent Bars 2 and 3 each offer two trees, and you can only select one talent from the same Talent Bar. Talent Bars 2 and 3 must be unlocked first.

Talent Bar 1

Divine Verdict
Chance 40%

Repairs a single wing of yours (Repair Rate :95% to 190%1, influenced by Tactics).

Level Values
LevelValue 1
195%
2101.8%
3108.6%
4115.4%
5122.1%
6128.9%
7135.7%
8142.5%
9149.3%
10156.1%
11162.9%
12169.6%
13176.4%
14183.2%
15190%
Zealous JudgementPassive

Deals Kinetic damage to a single enemy wing (DMG Rate :95% to 190%1, influenced by Tactics).

Level Values
LevelValue 1
195%
2110.8%
3126.7%
4142.5%
5158.3%
6174.2%
7190%

Talent Bar 2

Reconquest
Option AReconquestPassive

Inflicts Converging Attack Attack to all enemy wings (DMG Rate :70% to 140%1, influenced by Tactics) in the first 3 turns of the battle.

Level Values
LevelValue 1
170%
275%
380%
485%
590%
695%
7100%
8105%
9110%
10115%
11120%
12125%
13130%
14135%
15140%
InvinciblePassive

Increases your damage by 17.5% to 35%1 if you are engaging with grid defenders.

Level Values
LevelValue 1
117.5%
220.4%
323.3%
426.3%
529.2%
632.1%
735%
Holy Light Protection
Option B (unlocks at 10 stars)Holy Light ProtectionActive
Chance 43.3% to 65% · Preparation 1 turn

Needs 1 turn to prepare, then inflicts Disruptive Signal Resistance on all your wings and gains 1 stack of Force Shield for 2 turns, stackable.
Initiating Chance : 43.3% to 65%1

Level Values
LevelValue 1Chance
143.3%43.3%
244.8%44.8%
346.4%46.4%
447.9%47.9%
549.5%49.5%
651%51%
752.6%52.6%
854.1%54.1%
955.7%55.7%
1057.2%57.2%
1158.8%58.8%
1260.4%60.4%
1361.9%61.9%
1463.5%63.5%
1565%65%
Holy Light AffinityPassive

Initiating chance + 12.5% to 25%1.

Level Values
LevelValue 1
112.5%
214.6%
316.7%
418.8%
520.8%
622.9%
725%

Talent Bar 3

Crushing Blow
Option ACrushing BlowActive
Chance 45%

Deals Kinetic damage to a single enemy wing (DMG Rate: 92.5% to 185%1, influenced by Offense)

Level Values
LevelValue 1
192.5%
299.1%
3105.7%
4112.3%
5118.9%
6125.5%
7132.1%
8138.8%
9145.4%
10152%
11158.6%
12165.2%
13171.8%
14178.4%
15185%
InvasionPassive

35% to 70%1 chance to inflict Neural Shutdown on the target for 2 turns.

Level Values
LevelValue 1
135%
240.8%
346.7%
452.5%
558.3%
664.2%
770%
Templar Assault
Option B (unlocks at 15 stars)Templar AssaultActive
Chance 33.3% to 50%

Release 1 Templar wing with 5% squads (The squad number of Templar is determined by the ship squad number of your wing. It can not be respawned after being destroyed.)
Initiating Chance : 33.3% to 50%1

Level Values
LevelValue 1Chance
133.3%33.3%
234.5%34.5%
335.7%35.7%
436.9%36.9%
538.1%38.1%
639.3%39.3%
740.5%40.5%
841.6%41.6%
942.8%42.8%
1044%44%
1145.2%45.2%
1246.4%46.4%
1347.6%47.6%
1448.8%48.8%
1550%50%
Templar VerdictPassive

Whenever the Templar wing is destroyed, there is a 40% to 80%1 chance to reduce Firepower and Energy of 1 enemy wing by 50%.
When Templar Assault is initiated, there is a 50% to 100%2 chance to initiate a Direct Fire if you have a Templar wing available.

Level Values
LevelValue 1Value 2
140%50%
246%58.3%
353%66.7%
460%75%
566%83.3%
673%91.7%
780%100%