
Thunderchild
The Thunderchild is a Legendary Non-Empire battleship. It is a npc ship template that players cannot obtain as a blueprint. It has 4 module skills.
The Thunderchild-class battleship was commissioned from Upwell by the New Eden Common Defense Initiative while the organization was still a counter-Triglavian strategy group headed by Provost Marshal Kasiha Valkanir. When EDENCOM was officially announced as the new central command for the defense of New Eden in YC122, the research and development of a line of ships capable of bearing radical new weaponry was widely rumored following Triglavian raids on Upwell development facilities.
The Upwell Consortium had been working on adapting Arcing Vorton Projector weaponry to a ship-based form since the success of the technology as an anti-fleet weapon on Keepstar Citadels. The first Triglavian invasions in mid-YC121 spurred that effort on even before EDENCOM underwrote the project, providing access to scientists and engineers from the secret weapons programs of the four core empires, and even the SoCT.
The Thunderchild-class was conceived as the striking fist of counter-Triglavian fleets when commissioned by EDENCOM. This battleship is oriented around maximum firepower with high-output, rapid-charging Arcing Vorton Projectors delivering a blizzard of arc strikes against squadrons of enemy ships.
In-game description
Attributes
| Attribute | Value |
|---|---|
| 7,000 | |
| 1,848 | |
| 2,002 | |
| 34 | |
| 17 | |
| 360 |
Skills


Deals Energy damage to all enemy wings (DMG Rate: 57% to 114%1).
Level Values
| Level | Value 1 |
|---|---|
| 1 | 57% |
| 2 | 61% |
| 3 | 65.1% |
| 4 | 69.2% |
| 5 | 73.3% |
| 6 | 77.3% |
| 7 | 81.4% |
| 8 | 85.5% |
| 9 | 89.6% |
| 10 | 93.6% |
| 11 | 97.7% |
| 12 | 101.8% |
| 13 | 105.9% |
| 14 | 109.9% |
| 15 | 114% |
Inflicts EM Storm on targets (DMG Rate: 32.5%) for 3 turns.

40% to 80%1 chance to increase your Armor by 3 whenever you receive damage for 2 turns. Stackable, 5 stacks at maximum.
Level Values
| Level | Value 1 |
|---|---|
| 1 | 40% |
| 2 | 42% |
| 3 | 45% |
| 4 | 48% |
| 5 | 51% |
| 6 | 54% |
| 7 | 57% |
| 8 | 60% |
| 9 | 62% |
| 10 | 65% |
| 11 | 68% |
| 12 | 71% |
| 13 | 74% |
| 14 | 77% |
| 15 | 80% |
Reduces your received Kinetic damage by 6 whenever you are repaired. This effect lasts for 2 turns and can be stacked twice.

Deals Kinetic damage (DMG Rate: 31.4% to 62.7%1 Damage Type: Indirect) to 1-2 enemy targets when enemy wings are affected by over time damage.
Level Values
| Level | Value 1 |
|---|---|
| 1 | 31.4% |
| 2 | 33.6% |
| 3 | 35.8% |
| 4 | 38.1% |
| 5 | 40.3% |
| 6 | 42.5% |
| 7 | 44.8% |
| 8 | 47% |
| 9 | 49.3% |
| 10 | 51.5% |
| 11 | 53.7% |
| 12 | 56% |
| 13 | 58.2% |
| 14 | 60.4% |
| 15 | 62.7% |
Increases damage of this attack by 0 if you have no more than 60% of the total ship squads.

Increases your Lead Commander's Kinetic damage by 0 at the start of each turn. This effect is stackable and lasts until the end of the battle.
Increases received damage of an enemy wing by 0 when it has received damage if it is affected by EM Storm.
Formation Mastery
Encirclement 5%, Phalanx 5%. When the fleet this ship is in uses one of these formations, its attributes get the bonus shown. Other formations give no bonus.