
Shield Hardener
40% to 80%1 chance to increase your Armor by 3 whenever you receive damage for 2 turns. Stackable, 5 stacks at maximum.
Description By Level
| Level | Description |
|---|---|
| 1 | 40% chance to increase your Armor by 3 whenever you receive damage for 2 turns. Stackable, 5 stacks at maximum. |
| 2 | 42% chance to increase your Armor by 3 whenever you receive damage for 2 turns. Stackable, 5 stacks at maximum. |
| 3 | 45% chance to increase your Armor by 3 whenever you receive damage for 2 turns. Stackable, 5 stacks at maximum. |
| 4 | 48% chance to increase your Armor by 3 whenever you receive damage for 2 turns. Stackable, 5 stacks at maximum. |
| 5 | 51% chance to increase your Armor by 3 whenever you receive damage for 2 turns. Stackable, 5 stacks at maximum. |
| 6 | 54% chance to increase your Armor by 3 whenever you receive damage for 2 turns. Stackable, 5 stacks at maximum. |
| 7 | 57% chance to increase your Armor by 3 whenever you receive damage for 2 turns. Stackable, 5 stacks at maximum. |
| 8 | 60% chance to increase your Armor by 3 whenever you receive damage for 2 turns. Stackable, 5 stacks at maximum. |
| 9 | 62% chance to increase your Armor by 3 whenever you receive damage for 2 turns. Stackable, 5 stacks at maximum. |
| 10 | 65% chance to increase your Armor by 3 whenever you receive damage for 2 turns. Stackable, 5 stacks at maximum. |
| 11 | 68% chance to increase your Armor by 3 whenever you receive damage for 2 turns. Stackable, 5 stacks at maximum. |
| 12 | 71% chance to increase your Armor by 3 whenever you receive damage for 2 turns. Stackable, 5 stacks at maximum. |
| 13 | 74% chance to increase your Armor by 3 whenever you receive damage for 2 turns. Stackable, 5 stacks at maximum. |
| 14 | 77% chance to increase your Armor by 3 whenever you receive damage for 2 turns. Stackable, 5 stacks at maximum. |
| 15 | 80% chance to increase your Armor by 3 whenever you receive damage for 2 turns. Stackable, 5 stacks at maximum. |
Linked Effects
Additional Effect
Reduces your received Kinetic damage by 6 whenever you are repaired. This effect lasts for 2 turns and can be stacked twice.