Fleets And Combat

Power

Power is the game's rating of how strong a commander, ship or fleet is. It is not a battle result: fleets with the same Power can still win or lose against each other.

Fleet Power

Fleet Power = (Ship Power + Lead Commander Power + Deputy Commander Power + Fleet Agent Power) × (1 + 1% × squads)

Each part is rounded down before it is added.

Commander Power

Commander Power = base Power × (1 + level bonus × (level - 1) + Promote bonus) + Power of each Talent Bar skill at its level + Power of each Implant

The base Power and level bonus are on each commander page; the Promote bonus is in Commander Progression.

Ship Power

Ship Power = base Power × (1 + Strengthen bonus) + Power of each module at its level + Power of each unlocked Mutaplasmid Effect + Power of each Rig

The Strengthen bonus is in Ship Progression.

Fleet Agent Power

Fleet Agent Power = Power of its skill at the Fleet Agent's level × (1 + 10% per star)

See Fleet Agents.

Implant And Rig Power

Item Power = base Power × (1 + star bonus)

Stars12345
Power Bonus+15%+30%+50%+70%+100%

An item's rolled attributes do not change its Power.

What Does Not Count

Homebase research is not part of Power, even the research that works in battle.

In-Game Enemies

Enemy Fleet Power = (1 + 1% × squads) × (Power of its commanders + Power of its ship squads)

An enemy commander's Power uses its own level and skill levels. Each enemy fleet's Power is shown on its enemy page.