Power
Power is the game's rating of how strong a commander, ship or fleet is. It is not a battle result: fleets with the same Power can still win or lose against each other.
Fleet Power
Fleet Power = (Ship Power + Lead Commander Power + Deputy Commander Power + Fleet Agent Power) × (1 + 1% × squads)
Each part is rounded down before it is added.
Commander Power
Commander Power = base Power × (1 + level bonus × (level - 1) + Promote bonus) + Power of each Talent Bar skill at its level + Power of each Implant
The base Power and level bonus are on each commander page; the Promote bonus is in Commander Progression.
Ship Power
Ship Power = base Power × (1 + Strengthen bonus) + Power of each module at its level + Power of each unlocked Mutaplasmid Effect + Power of each Rig
The Strengthen bonus is in Ship Progression.
Fleet Agent Power
Fleet Agent Power = Power of its skill at the Fleet Agent's level × (1 + 10% per star)
See Fleet Agents.
Implant And Rig Power
Item Power = base Power × (1 + star bonus)
| Stars | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Power Bonus | +15% | +30% | +50% | +70% | +100% |
An item's rolled attributes do not change its Power.
What Does Not Count
Homebase research is not part of Power, even the research that works in battle.
In-Game Enemies
Enemy Fleet Power = (1 + 1% × squads) × (Power of its commanders + Power of its ship squads)
An enemy commander's Power uses its own level and skill levels. Each enemy fleet's Power is shown on its enemy page.