Turret Circuit

Turret Circuit

Command

All your wings have 21.9% to 43.8%1 chance to immune to ECM Jam in the first 3 turns of the battle.

Description By Level

LevelDescription
1All your wings have 21.9% chance to immune to ECM Jam in the first 3 turns of the battle.
2All your wings have 23.4% chance to immune to ECM Jam in the first 3 turns of the battle.
3All your wings have 25% chance to immune to ECM Jam in the first 3 turns of the battle.
4All your wings have 26.5% chance to immune to ECM Jam in the first 3 turns of the battle.
5All your wings have 28.1% chance to immune to ECM Jam in the first 3 turns of the battle.
6All your wings have 29.7% chance to immune to ECM Jam in the first 3 turns of the battle.
7All your wings have 31.2% chance to immune to ECM Jam in the first 3 turns of the battle.
8All your wings have 32.8% chance to immune to ECM Jam in the first 3 turns of the battle.
9All your wings have 34.4% chance to immune to ECM Jam in the first 3 turns of the battle.
10All your wings have 35.9% chance to immune to ECM Jam in the first 3 turns of the battle.
11All your wings have 37.5% chance to immune to ECM Jam in the first 3 turns of the battle.
12All your wings have 39.1% chance to immune to ECM Jam in the first 3 turns of the battle.
13All your wings have 40.6% chance to immune to ECM Jam in the first 3 turns of the battle.
14All your wings have 42.2% chance to immune to ECM Jam in the first 3 turns of the battle.
15All your wings have 43.8% chance to immune to ECM Jam in the first 3 turns of the battle.

Linked Effects

Turret Overload

Increases damage of all your wings and Commanders by 6.1% to 12.1%1. Your damage will be reduced by -9.2% starting from the 4th turn.

Used By