
Turret Circuit
All your wings have 21.9% to 43.8%1 chance to immune to ECM Jam in the first 3 turns of the battle.
Description By Level
| Level | Description |
|---|---|
| 1 | All your wings have 21.9% chance to immune to ECM Jam in the first 3 turns of the battle. |
| 2 | All your wings have 23.4% chance to immune to ECM Jam in the first 3 turns of the battle. |
| 3 | All your wings have 25% chance to immune to ECM Jam in the first 3 turns of the battle. |
| 4 | All your wings have 26.5% chance to immune to ECM Jam in the first 3 turns of the battle. |
| 5 | All your wings have 28.1% chance to immune to ECM Jam in the first 3 turns of the battle. |
| 6 | All your wings have 29.7% chance to immune to ECM Jam in the first 3 turns of the battle. |
| 7 | All your wings have 31.2% chance to immune to ECM Jam in the first 3 turns of the battle. |
| 8 | All your wings have 32.8% chance to immune to ECM Jam in the first 3 turns of the battle. |
| 9 | All your wings have 34.4% chance to immune to ECM Jam in the first 3 turns of the battle. |
| 10 | All your wings have 35.9% chance to immune to ECM Jam in the first 3 turns of the battle. |
| 11 | All your wings have 37.5% chance to immune to ECM Jam in the first 3 turns of the battle. |
| 12 | All your wings have 39.1% chance to immune to ECM Jam in the first 3 turns of the battle. |
| 13 | All your wings have 40.6% chance to immune to ECM Jam in the first 3 turns of the battle. |
| 14 | All your wings have 42.2% chance to immune to ECM Jam in the first 3 turns of the battle. |
| 15 | All your wings have 43.8% chance to immune to ECM Jam in the first 3 turns of the battle. |
Linked Effects
Turret Overload
Increases damage of all your wings and Commanders by 6.1% to 12.1%1. Your damage will be reduced by -9.2% starting from the 4th turn.