Firepower Control

Firepower Control

Active Chance 30% to 45%

All your Commanders gain Excellent Hit for 2 turns
Initiating Chance: 30% to 45%1

Description By Level

LevelDescription
1All your Commanders gain Excellent Hit for 2 turns
Initiating Chance: 30%
2All your Commanders gain Excellent Hit for 2 turns
Initiating Chance: 31%
3All your Commanders gain Excellent Hit for 2 turns
Initiating Chance: 32.1%
4All your Commanders gain Excellent Hit for 2 turns
Initiating Chance: 33.2%
5All your Commanders gain Excellent Hit for 2 turns
Initiating Chance: 34.3%
6All your Commanders gain Excellent Hit for 2 turns
Initiating Chance: 35.3%
7All your Commanders gain Excellent Hit for 2 turns
Initiating Chance: 36.4%
8All your Commanders gain Excellent Hit for 2 turns
Initiating Chance: 37.5%
9All your Commanders gain Excellent Hit for 2 turns
Initiating Chance: 38.6%
10All your Commanders gain Excellent Hit for 2 turns
Initiating Chance: 39.6%
11All your Commanders gain Excellent Hit for 2 turns
Initiating Chance: 40.7%
12All your Commanders gain Excellent Hit for 2 turns
Initiating Chance: 41.8%
13All your Commanders gain Excellent Hit for 2 turns
Initiating Chance: 42.9%
14All your Commanders gain Excellent Hit for 2 turns
Initiating Chance: 43.9%
15All your Commanders gain Excellent Hit for 2 turns
Initiating Chance: 45%

Linked Effects

Collaboration

If you are not the Lead Commander, you have 50% chance to deal Kinetic damage to all enemy wings (DMG Rate: 110% to 219%1, influenced by Tactics of the Lead Commander)

Used By