
Guerrilla Warfare
Guerrilla Warfare: At the start of each of the first 3 turns, randomly initiate 2 of the following Tactics:
"Conscription": Call in 1~2 Guardian Drone II wings (the number of drone wings is affected by the difference in the Tactics value of the Lead Commanders of both sides).
"Transfer": All your wings gain +11.1% to 22.2%1 Evasion Rate (affected by the difference in the Data Rate value of the Lead Commanders of both sides), effective for this turn only.
"Ambush": All your wings gain +0.9% to 1.9%2 Firepower (affected by the difference in the Offense value of the Lead Commanders of both sides). This effect stacks and lasts for the entire battle.
Description By Level
| Level | Description |
|---|---|
| 1 | Guerrilla Warfare: At the start of each of the first 3 turns, randomly initiate 2 of the following Tactics: "Conscription": Call in 1~2 Guardian Drone II wings (the number of drone wings is affected by the difference in the Tactics value of the Lead Commanders of both sides). "Transfer": All your wings gain +11.1% Evasion Rate (affected by the difference in the Data Rate value of the Lead Commanders of both sides), effective for this turn only. "Ambush": All your wings gain +0.9% Firepower (affected by the difference in the Offense value of the Lead Commanders of both sides). This effect stacks and lasts for the entire battle. |
| 2 | Guerrilla Warfare: At the start of each of the first 3 turns, randomly initiate 2 of the following Tactics: "Conscription": Call in 1~2 Guardian Drone II wings (the number of drone wings is affected by the difference in the Tactics value of the Lead Commanders of both sides). "Transfer": All your wings gain +11.8% Evasion Rate (affected by the difference in the Data Rate value of the Lead Commanders of both sides), effective for this turn only. "Ambush": All your wings gain +1% Firepower (affected by the difference in the Offense value of the Lead Commanders of both sides). This effect stacks and lasts for the entire battle. |
| 3 | Guerrilla Warfare: At the start of each of the first 3 turns, randomly initiate 2 of the following Tactics: "Conscription": Call in 1~2 Guardian Drone II wings (the number of drone wings is affected by the difference in the Tactics value of the Lead Commanders of both sides). "Transfer": All your wings gain +12.6% Evasion Rate (affected by the difference in the Data Rate value of the Lead Commanders of both sides), effective for this turn only. "Ambush": All your wings gain +1.1% Firepower (affected by the difference in the Offense value of the Lead Commanders of both sides). This effect stacks and lasts for the entire battle. |
| 4 | Guerrilla Warfare: At the start of each of the first 3 turns, randomly initiate 2 of the following Tactics: "Conscription": Call in 1~2 Guardian Drone II wings (the number of drone wings is affected by the difference in the Tactics value of the Lead Commanders of both sides). "Transfer": All your wings gain +13.4% Evasion Rate (affected by the difference in the Data Rate value of the Lead Commanders of both sides), effective for this turn only. "Ambush": All your wings gain +1.1% Firepower (affected by the difference in the Offense value of the Lead Commanders of both sides). This effect stacks and lasts for the entire battle. |
| 5 | Guerrilla Warfare: At the start of each of the first 3 turns, randomly initiate 2 of the following Tactics: "Conscription": Call in 1~2 Guardian Drone II wings (the number of drone wings is affected by the difference in the Tactics value of the Lead Commanders of both sides). "Transfer": All your wings gain +14.2% Evasion Rate (affected by the difference in the Data Rate value of the Lead Commanders of both sides), effective for this turn only. "Ambush": All your wings gain +1.2% Firepower (affected by the difference in the Offense value of the Lead Commanders of both sides). This effect stacks and lasts for the entire battle. |
| 6 | Guerrilla Warfare: At the start of each of the first 3 turns, randomly initiate 2 of the following Tactics: "Conscription": Call in 1~2 Guardian Drone II wings (the number of drone wings is affected by the difference in the Tactics value of the Lead Commanders of both sides). "Transfer": All your wings gain +15% Evasion Rate (affected by the difference in the Data Rate value of the Lead Commanders of both sides), effective for this turn only. "Ambush": All your wings gain +1.3% Firepower (affected by the difference in the Offense value of the Lead Commanders of both sides). This effect stacks and lasts for the entire battle. |
| 7 | Guerrilla Warfare: At the start of each of the first 3 turns, randomly initiate 2 of the following Tactics: "Conscription": Call in 1~2 Guardian Drone II wings (the number of drone wings is affected by the difference in the Tactics value of the Lead Commanders of both sides). "Transfer": All your wings gain +15.8% Evasion Rate (affected by the difference in the Data Rate value of the Lead Commanders of both sides), effective for this turn only. "Ambush": All your wings gain +1.3% Firepower (affected by the difference in the Offense value of the Lead Commanders of both sides). This effect stacks and lasts for the entire battle. |
| 8 | Guerrilla Warfare: At the start of each of the first 3 turns, randomly initiate 2 of the following Tactics: "Conscription": Call in 1~2 Guardian Drone II wings (the number of drone wings is affected by the difference in the Tactics value of the Lead Commanders of both sides). "Transfer": All your wings gain +16.6% Evasion Rate (affected by the difference in the Data Rate value of the Lead Commanders of both sides), effective for this turn only. "Ambush": All your wings gain +1.4% Firepower (affected by the difference in the Offense value of the Lead Commanders of both sides). This effect stacks and lasts for the entire battle. |
| 9 | Guerrilla Warfare: At the start of each of the first 3 turns, randomly initiate 2 of the following Tactics: "Conscription": Call in 1~2 Guardian Drone II wings (the number of drone wings is affected by the difference in the Tactics value of the Lead Commanders of both sides). "Transfer": All your wings gain +17.4% Evasion Rate (affected by the difference in the Data Rate value of the Lead Commanders of both sides), effective for this turn only. "Ambush": All your wings gain +1.5% Firepower (affected by the difference in the Offense value of the Lead Commanders of both sides). This effect stacks and lasts for the entire battle. |
| 10 | Guerrilla Warfare: At the start of each of the first 3 turns, randomly initiate 2 of the following Tactics: "Conscription": Call in 1~2 Guardian Drone II wings (the number of drone wings is affected by the difference in the Tactics value of the Lead Commanders of both sides). "Transfer": All your wings gain +18.2% Evasion Rate (affected by the difference in the Data Rate value of the Lead Commanders of both sides), effective for this turn only. "Ambush": All your wings gain +1.5% Firepower (affected by the difference in the Offense value of the Lead Commanders of both sides). This effect stacks and lasts for the entire battle. |
| 11 | Guerrilla Warfare: At the start of each of the first 3 turns, randomly initiate 2 of the following Tactics: "Conscription": Call in 1~2 Guardian Drone II wings (the number of drone wings is affected by the difference in the Tactics value of the Lead Commanders of both sides). "Transfer": All your wings gain +19% Evasion Rate (affected by the difference in the Data Rate value of the Lead Commanders of both sides), effective for this turn only. "Ambush": All your wings gain +1.6% Firepower (affected by the difference in the Offense value of the Lead Commanders of both sides). This effect stacks and lasts for the entire battle. |
| 12 | Guerrilla Warfare: At the start of each of the first 3 turns, randomly initiate 2 of the following Tactics: "Conscription": Call in 1~2 Guardian Drone II wings (the number of drone wings is affected by the difference in the Tactics value of the Lead Commanders of both sides). "Transfer": All your wings gain +19.8% Evasion Rate (affected by the difference in the Data Rate value of the Lead Commanders of both sides), effective for this turn only. "Ambush": All your wings gain +1.7% Firepower (affected by the difference in the Offense value of the Lead Commanders of both sides). This effect stacks and lasts for the entire battle. |
| 13 | Guerrilla Warfare: At the start of each of the first 3 turns, randomly initiate 2 of the following Tactics: "Conscription": Call in 1~2 Guardian Drone II wings (the number of drone wings is affected by the difference in the Tactics value of the Lead Commanders of both sides). "Transfer": All your wings gain +20.6% Evasion Rate (affected by the difference in the Data Rate value of the Lead Commanders of both sides), effective for this turn only. "Ambush": All your wings gain +1.7% Firepower (affected by the difference in the Offense value of the Lead Commanders of both sides). This effect stacks and lasts for the entire battle. |
| 14 | Guerrilla Warfare: At the start of each of the first 3 turns, randomly initiate 2 of the following Tactics: "Conscription": Call in 1~2 Guardian Drone II wings (the number of drone wings is affected by the difference in the Tactics value of the Lead Commanders of both sides). "Transfer": All your wings gain +21.4% Evasion Rate (affected by the difference in the Data Rate value of the Lead Commanders of both sides), effective for this turn only. "Ambush": All your wings gain +1.8% Firepower (affected by the difference in the Offense value of the Lead Commanders of both sides). This effect stacks and lasts for the entire battle. |
| 15 | Guerrilla Warfare: At the start of each of the first 3 turns, randomly initiate 2 of the following Tactics: "Conscription": Call in 1~2 Guardian Drone II wings (the number of drone wings is affected by the difference in the Tactics value of the Lead Commanders of both sides). "Transfer": All your wings gain +22.2% Evasion Rate (affected by the difference in the Data Rate value of the Lead Commanders of both sides), effective for this turn only. "Ambush": All your wings gain +1.9% Firepower (affected by the difference in the Offense value of the Lead Commanders of both sides). This effect stacks and lasts for the entire battle. |
Linked Effects
Starting from the 4th turn, your main wing rams 1 enemy wing each turn, dealing 62% to 123%1 Kinetic damage (damage is increased if your have higher Armor than the enemy, up to +47%) and receiving 46% to 91%2 Kinetic damage (received damage is reduced if your have higher Armor than the enemy, up to -50%). If this is the Lead Commander, increase Offense, Tactics and Data Rate by 3.7%.