
Heat Sink
+6.7% to 13.3%1 to Critical Chance, +2.8% to 5.6%2 to chance of intiating Active Modules
Description By Level
| Level | Description |
|---|---|
| 1 | +6.7% to Critical Chance, +2.8% to chance of intiating Active Modules |
| 2 | +7.1% to Critical Chance, +3% to chance of intiating Active Modules |
| 3 | +7.6% to Critical Chance, +3.2% to chance of intiating Active Modules |
| 4 | +8.1% to Critical Chance, +3.4% to chance of intiating Active Modules |
| 5 | +8.6% to Critical Chance, +3.6% to chance of intiating Active Modules |
| 6 | +9% to Critical Chance, +3.8% to chance of intiating Active Modules |
| 7 | +9.5% to Critical Chance, +4% to chance of intiating Active Modules |
| 8 | +10% to Critical Chance, +4.2% to chance of intiating Active Modules |
| 9 | +10.5% to Critical Chance, +4.4% to chance of intiating Active Modules |
| 10 | +10.9% to Critical Chance, +4.6% to chance of intiating Active Modules |
| 11 | +11.4% to Critical Chance, +4.8% to chance of intiating Active Modules |
| 12 | +11.9% to Critical Chance, +5% to chance of intiating Active Modules |
| 13 | +12.4% to Critical Chance, +5.2% to chance of intiating Active Modules |
| 14 | +12.8% to Critical Chance, +5.4% to chance of intiating Active Modules |
| 15 | +13.3% to Critical Chance, +5.6% to chance of intiating Active Modules |
Linked Effects
Additional Effect
Your Commanders in fleet also get +1.6% to chance of intiating Active Skills. This bonus is doubled while engaging in combat at neutral or enemy Stations or Stargates.